Mario Golf: Super Rush Review - Leisurely Chaos After a gap is a hill of Koopa Troopas before the Warp Pipe leading to the flagpole. Beyond this long platform are two jagged platforms with Spike Tops walking along them. In the top ? Block afterward is a power-up, followed by a ladder to reach the top of a long platform. Across the gap is the midway point.Īcross the next gap is a hill of Koopa Troopas, with a barrel just before it the player can use to defeat them. After the red pipe ahead are two Brick Blocks, with the one closest to the red pipe containing a 1-Up Mushroom. Climbing up another ladder, the player can get over a structure that leads into a group of Brick Blocks, followed by another platform above that has a power-up in a ? Block. After the red Warp Pipe, the player has to use the wind to jump over the ledge, unless they have a propeller suit. After another structure is a collection of Brick Blocks with a Koopa Troopa that can be used to break them and the ? Blocks underneath. The player starts in an area with a structure above, with the ? Block above it containing a power-up that can be reached by climbing the ladder. Use the Forcing Wind to get a Little Help.Įvery few seconds, a strong wind blows in the level, which causes Coins to blow in, affects ladders throughout the level, and forces the player to the right, though the player character is not moved if they are crouching. A Secret Exit is on this Level, going into an Hidden Path in the Top of the Level and entering on a Red Pipe. Every Few Seconds, Wind appears on the Level and Force You to the Right Direction.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |